“And Yet it Moves” is an platform/puzzle game where your objective is to get to the end of the level. The twist is that negotiating these levels involves rotating the game’s world it in its entirety 90 degrees clockwise or counterclockwise.
Rotating the world produces a nice, Matrix like delayed bullet-time effect, during which period you have to wrap your mind around the notion that the environment has changed, which is very counter-intuitive as our brains aren’t naturally wired that way.
Nonetheless it makes for some very fun game play. Jump too high or get squashed by an object and you will be re-spawned to one of the many save points within each level. Make it to the end of the game without dying too many times, and you may be able to upload your high score.
For a platform game, this title manages nonetheless to be extremely original. This is because (a) the game just looks terrific, with an entire world made up of a collage of ripped paper that makes it look like a work of art, and (b) because the idea of rotating the world works well to add a very interesting dimension, and is very well implemented.