Binary Toys: amuse yourself with tiny desktop creatures
Description: Binary Toys are animated windowless vector characters “made up of springs, muscles, and masses” that are designed to inhabit your computer, interacting with your desktop environment in accordance with the laws of physics.
Get the picture: animated wireframe creatures walking, crawling around your desktop, tumbling from the top of one open window to the another, falling on their backs, legs wriggling in the air, and hence unable to move without your intervention (which, in this case, could either be to grab hold of the edge of the creature and flick it around with the mouse, or press “U” to magically untangle it). Not sure if I should categorize this as a “game” or a “desktop enhancement
. Here are more notes:
Interaction: you can grab any of the “nodes” on the creature’s body and drag it around, drop it, etc. Keyboard controls as follows: T/toggle transparency, S/change size, large and small, M/show muscles (really just changes the look a little bit), U/untangle, get back on its feet, R/reverse direction, Space/pause and unpause.- Creatures: ten in total (right click on a creature to change). You can have creatures change randomly or have multiple creatures running around the screen simultaneously. Creatures include: Amoeba , Bouncy Diamond, Breaking Wave, Caterpillar Pod, Cheeky Triangle, Dainty Walker, Dirk Jiggler, Hairy Caterpillar, Millipede, Wiggly Worm. There’s an option to load creatures from an XML file for future additions.
- Behavior: according to the Binary Toys site: “these toys exhibit complex behavior and are surprisingly life-like”. They really do.
- Memory consumption: around 5 megs in memory.
- Installation: no installing necessary; simply run the executable.
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Posted April 23, 2008
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Description: Frequently referred to as "a toy rather than a game", 













